[8], "Developer information (Sega Genesis version)", "Richard Scarry's How Things Work in Busytown", https://en.wikipedia.org/w/index.php?title=Richard_Scarry%27s_Busytown&oldid=978997990, Video games developed in the United States, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with dead external links from June 2015, Creative Commons Attribution-ShareAlike License, This page was last edited on 18 September 2020, at 04:40. Other games located throughout Busytown include helping finish Mr. Fix-it's latest invention, helping a patient at Dr. Diane's hospital, delivering goods throughout Busytown, helping Smokey the Firefighter prepare a fire engine for extinguishing a house fire, work at a gas station, fill orders at an automated deli, learn basic addition/subtraction on a see-saw, and help Bananas Gorilla get his box of bananas out of a park full of tourists. The game consists of an interactive story book that was written by Richard Scarry. alt="web statistics">. There is also a sand timer (for Goldbug Mysteries) and a spinner. Richard Scarry's Busytown is a 1993 educational video game that was developed by Novotrade for preschool gamers. The voice quality of this game is realistic when compared to the cartoons of that era. class="statcounter" Chorus: When you're in Busytown. in a gentle voice. It was remade in 1999 by Pearson Software for Microsoft Windows (95 and later) and Mac OS (System 7.5.1 and later), with the visuals and animation updated to resemble that of The Busy World of Richard Scarry, and the dialogue re-recorded with that show's voice actors reprising their roles.
The See-Saw - balance characters on a see-saw according to the numbers they are labeled with; an 8 on one end and a 5 and 3 on the other, for instance, The Fire Station - follow the instructions and a star-shaped "gleam" to load the fire truck, then put out a house fire, Bruno's Deli - find and serve the food each customer is asking for, Building a House - lay bricks and shingles and put other items into place at this construction site, Mr. Fixit - help Mr. Fixit build his latest invention by placing parts on his machine, The Delivery Truck - drive around Busytown delivering specific items, avoiding road construction and garbage cans, Dr. Diane - help Dr. Diane treat Norbert the Elephant's many ailments by placing bandaids and bandages on the named body parts, BusyTunes - play the jingles and songs and watch animation from each neighborhood location on the jukebox. The game consists of an interactive storybook that was written by Richard Scarry.Most of the game is spent discovering Busytown looking for things to interact with using either the game pad or a special mouse that could be purchased separately from the game and the console system. ColecoVision™ is a Tradmark of Coleco Holdings. [4][dead link] This game was based on the series of Best...Ever! Delivering stuff allows the town to slowly come to life. If the player puts too much lemonade or soda in the glass and spills some out of the glass, then one of the characters may ask the player "Are you blind?" Children that play this game learn to assemble machinery, bake bread, and complete other processes that are necessary to live life. [4] Another game allows players to control the wind in order to cause controlled havoc at the Busytown park and beach. Blue Flame Labs. This game takes place in the fictional world of Busytown, originally created by author/illustrator Richard Scarry for his educational picture books. Gameplay.
Delivering stuff allows the town to slowly come to life. There are currently no topics for this game. The original Busytown video game was remade in 1999 by Simon & Schuster Software, Pearson Software and Boston Animation. How many objects can you find?
The gameplay is still the same and the original songs from the 1993 release are included.