This is Yoda you know, 200, 300 years before The Phantom Menace. 'We're particularly excited by the additional benefits immersive experiences of nature might provide,' said study co-author Dr Mathew White at the University of Exeter. Underwater scenes viewed through an immersive VR headset were the most effective at boosting positive feelings and happiness, meanwhile. These are used to actually stimulate our senses together in order to create the illusion of reality. We have a responsibility as storytellers, specifically with an IP like Star Wars, to make sure that there's some meaning behind it, and that we're trying to give people something to look at and reflect off of in their own lives, and then take that forward. He is also YouTuber making family friendly comedy videos, and sometimes they're funny. THR talked to Lucasfilm franchise content & strategy VP James Waugh and Tales from Galaxy’s Edge director, ILMxLAB’s Jose Perez III, about Temple of Darkness, bringing the VR and publishing worlds together. All three conditions were designed to present participants with a 'dynamic underwater scene' complete with colourful fish, corals and a turtle. | Cookie Settings. Nous voudrions effectuer une description ici mais le site que vous consultez ne nous en laisse pas la possibilité. Jose, this is following up on Vader Immortal, as well as other experiments in VR — what has the experience and feedback from those earlier projects done to shape Tales from Galaxy's Edge? Where we're going with xLAB, we want to experiment, we want to try new things, and this concept gave us a structure to do that. So it just dovetailed really nicely together: they had a new era that was being worked on, we wanted to tell stories across multiple eras. What type of adventures do we want? Experiencing nature in VR could have even larger benefits than simply watching on TV, such as boosting positive feelings and increasing people's connection to the natural world. James Waugh: Early on, Kathy [Kennedy, Lucasfilm president] was always pushing us to look at things differently. GET EVEN MORE EXCLUSIVE NEWS! Waugh: I think Jose and his team take it even a step further. ALL RIGHTS RESERVED. Perez: That whole thing was the most surreal experience. So we wanted to really dig into that — that's really where The High Republic started. Part of the Daily Mail, The Mail on Sunday & Metro Media Group. The first two conditions used footage from the BBC Blue Planet II series, some of which has never been publicly broadcast. It's essentially the struggle we're referring to with Yoda, and you're in VR, embodying that and feeling that viscerally, exactly the experience we've seen so many times in so many other spaces. The Hollywood Reporter is part of MRC Media and Info, a division of MRC.
Hide Online What can you tell me about that game itself? When did this idea to bring both of these together come up, and how did it get started?
It was a really fluid process of, we're developing the publishing, and at the same time, we're developing the xLAB experience, and these things inevitably inform each other.